Consumables
Ammunition, Adventuring Gear, and Spell Components are tracked by Usage Die.
Usage Die
When using a consumable, roll the listed usage die. If the die result is a 1 or a 2, downgrade it one step. If you roll a 1 or a 2 on a d4, the consumable is expended.
Usage Die chain: d12 > d10 > d8 > d6 > d4
Magic consumables (ammo, potions, wands, etc) have a maximum die chain of d10.
Refill Costs
| Die | Cost |
|---|---|
| d4 | base price |
| d6 | base price x4 |
| d8 | base price x8 |
| d10 | base price x12 |
| d12 | base price x16 |